![]() ![]() I tended to keep a few sticks of dynamite on hand for areas that I couldn’t mine myself (more on that in a moment) as well as a teleporter to transport me back to town when my pouch was full. Orbs can be dug up like loot but they don’t take up any pouch slots. Some of these, as well as some upgrades, require blue orbs as well as the required amount of money. You can also purchase other items such as ladders to help give you a way out if you find yourself stuck, teleporters to take you back to town, and dynamite to blow things up. ![]() However, there are several upgrades you can purchase that will increase how many slots your pouch has, meaning you can collect and carry even more loot between trips to town. You have to take them back to town and exchange them for money and experience to empty your pouch. Once all of the slots are taken up, you can’t collect any other gems other than what’s already in your pouch and not in a filled slot, if that makes any sense. Each gem also has a certain amount needed to fill up a slot completely. Each type of gem you find in the mines takes up one pouch slot and you start with very few. Other upgrades include tougher armor to withstand more damage, upgraded pickaxes and drills to help dig deeper and do more damage to enemies, and bigger pouches to store more loot. As you level up and progress further in the game you’ll gain access to various upgrades such as improved health, water, and light. I mentioned earlier about spending money in shops to purchase upgrades. When you begin you start with little health, water, and light. You need to somehow get back to town or collect a light pickup that enemies can drop to light things back up a bit. When that runs out it’s not game over or anything, but the mine goes pretty dark making it hard to see. You also have a limited amount of light, about sixty seconds per bar in the upper-right corner or so. If your reserves are empty, you either need to find a water hole to refill or collect a water pickup that an enemy can drop. Below your health gauge is a water gauge that drains when you use the drill, punch, or super jump. The catch to some of these though is that it takes up water. You’ll also gain a couple of defensive abilities, for lack of a better term, such as a super jump done by crouching and then jumping, and the ability to do a double jump with the second jump sending out sparks that can damage enemies. These include a drill that is a bit weaker than your pickaxe but faster and can dig through really tough blocks, as well as the ability to launch your fist at blocks and enemies. After so much experience you’ll level up which gives you access to more upgrades you can buy from one of a few shops (only one shop is available at the start with a couple of more opening up throughout the game).Īt first it’s just you and your trusty pickaxe, but as you explore the mines and the caves therein you’ll uncover new abilities that will help you dig even deeper. As you discover and collect various treasure and ore, you can take them back to the surface and trade them in for money and experience. The goal of the game is to dig down through the mine to uncover the secrets that lurk below. You play as Rusty, a steam-powered robot who visits the town of Tumbleton after receiving the deed to a mine once belonging to his long-forgotten uncle Joe. Its two sequels, Steamworld Heist and Steamworld Dig 2, were released on the Switch last year with several other systems, so it made sense to release the original Steamworld Dig on the Switch as well. I never had the chance to check out Steamworld Dig when it was first released in 2013. Yes, it would be nice to see more original games for the Switch, but porting an existing game to a new system does potentially bring in a new audience for that game. This doesn’t go for just triple-A titles though as a lot of already released games are hitting or have already hit Nintendo’s newest console such as Shovel Knight and the recently announced Legend of Kay Anniversary, and honestly I don’t think that’s necessarily a bad thing. Something that a lot of people complained about when the Nintendo Switch was first launched was that a lot of games were announced to be coming that were ports or existing games, namely Mario Kart 8 or another version of Street Fighter 2. ![]()
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